RobloxGamesRBLXGames
Script Studio

Roblox Lua Script Library

420 free, original scripts for Roblox Studio. Copy production-ready code, learn how it works, and ship faster.

420
Scripts
8
Categories
3
Levels
100%
Free

420 scripts in audio

1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292133",

Pixel Forge Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Pixel Forge.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184871"

Harbor Tycoon Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Harbor Tycoon.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292124",

Galaxy Run Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Galaxy Run.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184862"

Yield Frontier Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Yield Frontier.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292115",

Xenon Drift Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Xenon Drift.

audio
240
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184853"

Pixel Forge Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Pixel Forge.

audio
130
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292106",

Obsidian Keep Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Obsidian Keep.

audio
230
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184844"

Galaxy Run Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Galaxy Run.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292097",

Frostfall Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Frostfall.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184835"

Xenon Drift Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Xenon Drift.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292088",

Wildwood Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Wildwood.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184826"

Obsidian Keep Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Obsidian Keep.

audio
180
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292079",

Neon Riders Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Neon Riders.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184817"

Frostfall Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Frostfall.

audio
120
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292070",

Element Arena Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Element Arena.

audio
180
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184808"

Wildwood Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Wildwood.

audio
140
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292061",

Voxel Valley Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Voxel Valley.

audio
140
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184799"

Neon Riders Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Neon Riders.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292052",

Mech Rally Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Mech Rally.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184790"

Element Arena Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Element Arena.

audio
200
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292043",

Drift Legends Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Drift Legends.

audio
140
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184781"

Voxel Valley Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Voxel Valley.

audio
180
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292034",

Umbra Trials Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Umbra Trials.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184772"

Mech Rally Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Mech Rally.

audio
120