RobloxGamesRBLXGames
Script Studio

Roblox Lua Script Library

420 free, original scripts for Roblox Studio. Copy production-ready code, learn how it works, and ship faster.

420
Scripts
8
Categories
3
Levels
100%
Free

420 scripts in audio

1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291053",

Blade Haven Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Blade Haven.

audio
130
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183791"

Tower Clash Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Tower Clash.

audio
110
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291044",

Starbound City Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Starbound City.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183782"

Kingsgate Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Kingsgate.

audio
120
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291035",

Jungle Raid Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Jungle Raid.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183773"

Blade Haven Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Blade Haven.

audio
110
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291026",

Aether Rush Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Aether Rush.

audio
140
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183764"

Starbound City Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Starbound City.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291017",

Rune Quest Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Rune Quest.

audio
100
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183755"

Jungle Raid Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Jungle Raid.

audio
140
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291008",

Inferno Siege Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Inferno Siege.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183746"

Aether Rush Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Aether Rush.

audio
380