RobloxGamesRBLXGames
Script Studio

Roblox Lua Script Library

420 free, original scripts for Roblox Studio. Copy production-ready code, learn how it works, and ship faster.

420
Scripts
8
Categories
3
Levels
100%
Free

420 scripts in audio

1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291269",

Jungle Raid Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Jungle Raid.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184007"

Blade Haven Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Blade Haven.

audio
140
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291260",

Aether Rush Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Aether Rush.

audio
110
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183998"

Starbound City Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Starbound City.

audio
180
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291251",

Rune Quest Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Rune Quest.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183989"

Jungle Raid Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Jungle Raid.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291242",

Inferno Siege Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Inferno Siege.

audio
100
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183980"

Aether Rush Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Aether Rush.

audio
110
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291233",

Zephyr Skies Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Zephyr Skies.

audio
100
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183971"

Rune Quest Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Rune Quest.

audio
190
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291224",

Quantum Dash Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Quantum Dash.

audio
130
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183962"

Inferno Siege Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Inferno Siege.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291215",

Harbor Tycoon Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Harbor Tycoon.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183953"

Zephyr Skies Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Zephyr Skies.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291206",

Yield Frontier Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Yield Frontier.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183944"

Quantum Dash Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Quantum Dash.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291197",

Pixel Forge Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Pixel Forge.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183935"

Harbor Tycoon Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Harbor Tycoon.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291188",

Galaxy Run Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Galaxy Run.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183926"

Yield Frontier Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Yield Frontier.

audio
290
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291179",

Xenon Drift Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Xenon Drift.

audio
130
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183917"

Pixel Forge Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Pixel Forge.

audio
130
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291170",

Obsidian Keep Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Obsidian Keep.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://183908"

Galaxy Run Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Galaxy Run.

audio
130