RobloxGamesRBLXGames
Script Studio

Roblox Lua Script Library

420 free, original scripts for Roblox Studio. Copy production-ready code, learn how it works, and ship faster.

420
Scripts
8
Categories
3
Levels
100%
Free

420 scripts in audio

1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291917",

Harbor Tycoon Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Harbor Tycoon.

audio
140
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184655"

Zephyr Skies Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Zephyr Skies.

audio
130
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291908",

Yield Frontier Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Yield Frontier.

audio
100
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184646"

Quantum Dash Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Quantum Dash.

audio
120
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291899",

Pixel Forge Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Pixel Forge.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184637"

Harbor Tycoon Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Harbor Tycoon.

audio
140
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291890",

Galaxy Run Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Galaxy Run.

audio
140
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184628"

Yield Frontier Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Yield Frontier.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291881",

Xenon Drift Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Xenon Drift.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184619"

Pixel Forge Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Pixel Forge.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291872",

Obsidian Keep Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Obsidian Keep.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184610"

Galaxy Run Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Galaxy Run.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291863",

Frostfall Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Frostfall.

audio
100
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184601"

Xenon Drift Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Xenon Drift.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291854",

Wildwood Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Wildwood.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184592"

Obsidian Keep Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Obsidian Keep.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291845",

Neon Riders Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Neon Riders.

audio
130
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184583"

Frostfall Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Frostfall.

audio
180
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291836",

Element Arena Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Element Arena.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184574"

Wildwood Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Wildwood.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291827",

Voxel Valley Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Voxel Valley.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184565"

Neon Riders Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Neon Riders.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291818",

Mech Rally Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Mech Rally.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184556"

Element Arena Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Element Arena.

audio
140