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Script Studio

Roblox Lua Script Library

420 free, original scripts for Roblox Studio. Copy production-ready code, learn how it works, and ship faster.

420
Scripts
8
Categories
3
Levels
100%
Free

420 scripts in audio · Intermediate

1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292349",

Xenon Drift Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Xenon Drift.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185087"

Pixel Forge Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Pixel Forge.

audio
220
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292340",

Obsidian Keep Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Obsidian Keep.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185078"

Galaxy Run Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Galaxy Run.

audio
170
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292331",

Frostfall Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Frostfall.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185069"

Xenon Drift Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Xenon Drift.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292322",

Wildwood Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Wildwood.

audio
110
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185060"

Obsidian Keep Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Obsidian Keep.

audio
130
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292313",

Neon Riders Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Neon Riders.

audio
130
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185051"

Frostfall Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Frostfall.

audio
140
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292304",

Element Arena Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Element Arena.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185042"

Wildwood Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Wildwood.

audio
120
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292295",

Voxel Valley Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Voxel Valley.

audio
140
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185033"

Neon Riders Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Neon Riders.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292286",

Mech Rally Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Mech Rally.

audio
140
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185024"

Element Arena Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Element Arena.

audio
180
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292277",

Drift Legends Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Drift Legends.

audio
200
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185015"

Voxel Valley Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Voxel Valley.

audio
170
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292268",

Umbra Trials Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Umbra Trials.

audio
180
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185006"

Mech Rally Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Mech Rally.

audio
170
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292259",

Lunar Outpost Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Lunar Outpost.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184997"

Drift Legends Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Drift Legends.

audio
180
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292250",

Crystal Valley Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Crystal Valley.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184988"

Umbra Trials Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Umbra Trials.

audio
110