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Script Studio

Roblox Lua Script Library

420 free, original scripts for Roblox Studio. Copy production-ready code, learn how it works, and ship faster.

420
Scripts
8
Categories
3
Levels
100%
Free

420 scripts in audio · Intermediate

1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291485",

Rune Quest Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Rune Quest.

audio
130
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184223"

Jungle Raid Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Jungle Raid.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291476",

Inferno Siege Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Inferno Siege.

audio
100
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184214"

Aether Rush Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Aether Rush.

audio
100
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291467",

Zephyr Skies Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Zephyr Skies.

audio
90
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184205"

Rune Quest Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Rune Quest.

audio
120
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291458",

Quantum Dash Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Quantum Dash.

audio
170
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184196"

Inferno Siege Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Inferno Siege.

audio
150
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291449",

Harbor Tycoon Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Harbor Tycoon.

audio
160
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184187"

Zephyr Skies Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Zephyr Skies.

audio
170
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291440",

Yield Frontier Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Yield Frontier.

audio
130
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184178"

Quantum Dash Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Quantum Dash.

audio
120
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291431",

Pixel Forge Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Pixel Forge.

audio
150
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184169"

Harbor Tycoon Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Harbor Tycoon.

audio
120
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291422",

Galaxy Run Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Galaxy Run.

audio
90
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184160"

Yield Frontier Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Yield Frontier.

audio
120
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291413",

Xenon Drift Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Xenon Drift.

audio
130
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184151"

Pixel Forge Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Pixel Forge.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291404",

Obsidian Keep Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Obsidian Keep.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184142"

Galaxy Run Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Galaxy Run.

audio
130
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291395",

Frostfall Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Frostfall.

audio
420
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184133"

Xenon Drift Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Xenon Drift.

audio
160
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127291386",

Wildwood Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Wildwood.

audio
120
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://184124"

Obsidian Keep Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Obsidian Keep.

audio
110