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Script Studio

Roblox Lua Script Library

420 free, original scripts for Roblox Studio. Copy production-ready code, learn how it works, and ship faster.

420
Scripts
8
Categories
3
Levels
100%
Free

420 scripts in audio · Intermediate

1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292889",

Rune Quest Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Rune Quest.

audio
500
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185627"

Jungle Raid Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Jungle Raid.

audio
420
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292880",

Inferno Siege Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Inferno Siege.

audio
380
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185618"

Aether Rush Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Aether Rush.

audio
450
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292871",

Zephyr Skies Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Zephyr Skies.

audio
350
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185609"

Rune Quest Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Rune Quest.

audio
230
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292862",

Quantum Dash Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Quantum Dash.

audio
240
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185600"

Inferno Siege Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Inferno Siege.

audio
250
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292853",

Harbor Tycoon Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Harbor Tycoon.

audio
180
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185591"

Zephyr Skies Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Zephyr Skies.

audio
250
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292844",

Yield Frontier Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Yield Frontier.

audio
220
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185582"

Quantum Dash Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Quantum Dash.

audio
240
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292835",

Pixel Forge Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Pixel Forge.

audio
220
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185573"

Harbor Tycoon Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Harbor Tycoon.

audio
190
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292826",

Galaxy Run Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Galaxy Run.

audio
180
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185564"

Yield Frontier Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Yield Frontier.

audio
230
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292817",

Xenon Drift Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Xenon Drift.

audio
180
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185555"

Pixel Forge Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Pixel Forge.

audio
240
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292808",

Obsidian Keep Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Obsidian Keep.

audio
230
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185546"

Galaxy Run Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Galaxy Run.

audio
210
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292799",

Frostfall Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Frostfall.

audio
220
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185537"

Xenon Drift Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Xenon Drift.

audio
250
1local Players = game:GetService("Players")
2local RunService = game:GetService("RunService")
3local Debris = game:GetService("Debris")
4local Sounds = {
5 Grass = "rbxassetid://9127292790",

Wildwood Footsteps by Material

INTERMEDIATE

Material-aware footstep SFX for Wildwood.

audio
190
1local CollectionService = game:GetService("CollectionService")
2local SoundService = game:GetService("SoundService")
3local Players = game:GetService("Players")
4local TAG = "MusicZone"
5local DEFAULT = "rbxassetid://185528"

Obsidian Keep Zone Music Controller

INTERMEDIATE

Switches background music when players enter tagged zones in Obsidian Keep.

audio
290